Doug Gafner
Doug Gafner
3D Artist / Art Producer
Fort Collins, United States

Skills

Hard Surface ModelingEnvironment ModelingPBR TexturingSet Design3D ModelingLightingProp ModelingVehicle ModelingLow-poly ModelingProp DesignVirtual RealityStorytellingRenderingCreative BriefsCreative DirectionProduct DesignTeam ManagementTraditional ArtAdobe Creative SuiteProductionScrum3D assetsAgileUnreal DevelopmentArt Direction

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
After Effects
After Effects
Premiere
Premiere
V-Ray
V-Ray
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Jira
Jira

Reel

Experience

  • Producer at Caterpillar Inc.
    Rapid City
    May 2021 - April 2023

    • Led and motivated a remote/hybrid marketing team of 15 3D Artists, and 5 supporting roles using core principles of delegation, creative direction, and adaptation that directly support the company’s e-commerce platform and other websites

    • Saved the company $3M in 6 months on their e-commerce platform by developing a new partnership with a third-party supplier

    • Recruited, interviewed, and onboarded 10+ employees for various roles while maintaining profit margins after each hire

    • Created 5 efficient marketing product workstreams that are used by multiple teams within the enterprise today

    • Utilized various project management strategies and software to manage relationships with suppliers, clients, and financial

    • Studied, then trained employees on compliance, confidentiality, and brand standards

    • Developed data analytics dashboards that provided detailed and adjustable views of financial metrics

  • Art Director at Caterpillar Inc.
    Rapid City
    November 2020 - May 2021

    • Built a new marketing product now utilized across enterprise that created enough demand to build a new team

    • Assisted junior and senior-level artists through creative direction and self-guidance on multiple projects at a time with budgets of up to $80k

    • Managed new and mature product life-cycles and documented client/product relationships for financial planning

    • Designed and developed creative briefs for artists by meeting with experts in the field and engineers in offices

    • Contributed technical improvements to established workflows that positively affected the whole team

    • Previously was a 3D Artist in this marketing team and chose to step-up when there was an opening

  • 3D Generalist at Caterpillar Inc.
    Rapid City
    December 2019 - November 2020

    • Created photo-realistic 3D renders using Maya and V-Ray for Caterpillar’s in-house marketing team.

    • Consistently exceeded expectations by completing projects under budget and delivering before deadlines.

    • Collaborated with artists on large projects while multi-tasking smaller projects. Handled up to 6 projects simultaneously.

    • Documented new, more efficient processes that would be adopted by the whole team. Collected analytical data for project managers.

  • Virtual Reality Developer at Regal Rexnord
    Black River Falls
    June 2018 - August 2019

    • Designed and developed 2 VR training simulations in 3-month sprints. Currently used across company to train new operators on machinery safety.

    • Single-handedly created all 3D assets using Maya and Unreal Engine.

    • Conducted playtesting sessions with the programmer, analyzed how operators perceived our design of the 3D space, and given instructions.